My Story
Making a wide range of Unity projects has given me experiences with different issues and how to solve them; for example, having a movement issue in a turn-based game would be different than having a movement issue in a real-time action game. Some of the genres that I have worked in include 2D-Fighting, RPG, First-Person Shooter, Dungeon Crawler, Simulation, Open-World, and Horror.
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I am primarily a coder and game designer, but I have experience in making assets along with story boards as well. I have lots of experience in working in a team, coordinating multiple teams, and taking up leadership roles in them. I have 4 years of experience in using Unity and almost 1 year worth of experience in Unreal Engine 5. I have intermediate knowledge in C#, C++, Java, and beginner knowledge in Unreal C++, Java Script, CSS, and HTML5.
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I have studied Interactive Digital Media and Computer Science in high school, I graduated with a Vocational Diploma and an Academic Diploma. I have graduated from the Game Development - Programming at Red River College Polytechnic, where I learnt more about Unreal engine 5, C++, and about games and everything related to them including, business, math, documentation, collaboration and much more.
I am also an avid storyteller as I have experience with writing Dungeons and Dragons campaigns along with short stories. I love to write interesting stories/plots and making games based on them. Seeing people enjoy experiencing them is something I am always grateful for. My goal is to gain new experiences in this field and be an efficient problem solver as well as being a colleague that others can rely on.
Contact
I'm always looking for new and exciting opportunities. Let's connect.